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  1. RayTracingInVulkan Public

    Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.

    C++ 1.3k 120

  2. G-Research/ParquetSharp Public

    ParquetSharp is a .NET library for reading and writing Apache Parquet files.

    C# 196 51

  3. BelgianChocolateDuke3D Public

    Chocolate Duke Nukem 3D

    C 38 9

  4. RayTracingInOneWeekend Public

    Implementation of Peter Shirley's Ray Tracing In One Weekend book.

    C++ 19 3

  5. DesGpu Public

    Attempt at porting John The Ripper DES password hashing to CUDA.

    Cuda 1 1

  6. TriStripper Public

    A triangle stripping implementation dating from the NVIDIA GeForce 2 era.

    C++ 21 3