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feat(mods): add rust carbon mod #4122
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As written in the Carbonmod support forum post: I would enable the following if it is installed via lgsm
corrected with the new assembly lib |
environment.sh does this and is triggered if it exists |
the difference is that all executeables preload now this lib for all executeables at the start. another point: the direct download here should be probably enough: |
I'm a core developer of Carbon. For long term maintenance reasons I think it's better to source the We also recommend using the @dgibbs64 when should we expect for the PR to be merged ? Thanks. |
If the only update is the name change I can get it merged very soon. Carbon is planned for the next release. |
@jbrazio can you give this anther look and I will approve the merge if happy :) |
@dgibbs64 Just to be sure all is fine what is the easiest way to test the version from this PR locally on my system ? |
you can edit |
@dgibbs64 As soon as I run |
whats the easiest way to confirm carbon is working? |
You need to launch it attached to the console (debug) because this happens very early on the boot process. But if carbon is loaded there is an ascii banner showing. You can also check the folder |
@dgibbs64 - in case you're not aware, the |
CarbonCommunity/Carbon@20ff577 |
Thanks. I will try it out now as I was having difficulty when testing. |
I am now happy this is working |
Is it possible to select the different releases and builds?. |
* feat(mods): add rust carbon * updated tag and file name * add source
This pull request has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs. |
Description
Add support for carbon mod
Fixes #4121
Type of change
Checklist
PR will not be merged until all steps are complete.
develop
branch as its base.Documentation
If documentation does need updating either update it by creating a PR (preferred) or request a documentation update.
Thank you for your Pull Request!