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GuvaCode/README.md

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  1. ray4laz Public

    A complete header translation (binding) of the raylib 5.6-dev to Pascal. Without any funky helper functions for memory alignment issues. Inspired and partially based on the drezgames/raylib-pascal …

    C 122 24

  2. Ray4Laz-Example Public

    Additional raylib examples from third-party developers. Rewritten for the Pascal language.

    C 16 2

  3. Ray4Laz-Extras Public

    Is a set of classes for helping in the creation of 2D and 3D games for Ray4Laz

    Pascal 9 1

  4. Phoenix-Game-Framework Public

    The Phoenix Game Framework is a set of classes for helping in the creation of 2D and 3D games in pascal.

    Pascal 28 5

  5. Code-Librarian Public

    The Code Librarian enables you to organize and access often-used code snippets. It is an easy way to store the various code items that you use often, but do not fit into a general-purpose library u…

    Pascal 12 8

  6. LedKey Public

    Hook program for scrolllock

    Pascal 3 1

273 contributions in the last year

Contribution Graph
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Activity overview

Contributed to GuvaCode/ray4laz, GuvaCode/Ray4Laz-Example, GuvaCode/ray4laz-gizmo and 29 other repositories
Loading A graph representing GuvaCode's contributions from March 24, 2024 to March 26, 2025. The contributions are 92% commits, 4% issues, 4% pull requests, 0% code review.   Code review 4% Issues 4% Pull requests 92% Commits

Contribution activity

March 2025

Created 5 repositories

Created a pull request in cloudofoz/raylib-media that received 3 comments

CMake support to raymedia

move to a separate branch for Cmake

+658 −2,669 lines changed 3 comments
Opened 5 other pull requests in 2 repositories

Created an issue in mroemore/FroggyFrag that received 3 comments

Error shader

Hi, I'm getting this error INFO: FILEIO: [resources/shaders/lightbleed.frag.glsl] Text file loaded successfully WARNING: SHADER: [ID 4] Failed to c…

3 comments
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