

A plugin to create 3D project with a limited color palette
This is a really early version, i'm gonna use it for the upcoming 1-Bit jam and wanted to share. If it's fun to work with i may update and clean to make a better user experience.
Create a custom 'MeshInstance3D' node with special material that have a color (index in palette).
Color is stored in red channel, light applied to green and unique index in blue.
A post process quad then seak the color into the palette and apply shadow using dithering pattern provided.
A 'LimitedColor' dock is availabe to change palette and bayer matrix and save it.
Limited Color is distributed under the MIT license. See LICENSE.txt for more details.
Food assets in example are from Kenney.nl