v1.0.0-rc.2
·
113 commits
to master
since this release
This is the second release candidate of the GameController to be used at RoboCup 2023.
- Please read the
README.md
. It is not a complete manual yet, but it points out a few important differences to the old (Java) GameController. - Check if your team colors are set correctly in
config/teams.yaml
. - The format of
RoboCupGameControlData
andRoboCupGameControlReturnData
(ingame_controller_msgs/headers/RoboCupGameControlData.h
) hasn’t changed since the last announcement on March 28. - For the In-Game Visual Referee Challenge, the format for reporting results is described in
game_controller_msgs/headers/VisualRefereeChallenge.h
and hasn’t changed either since the announcement on March 28. - The Team Communication Monitor / Game State Visualizer is still maintained in the old repository and works with the new GameController. The log files are not compatible, though.
- Report issues either here on GitHub or via email to Arne Hasselbring.
Notable changes since v1.0.0-rc.1:
- Fixed receiving of team messages
- Advanced networking options are hidden by default (by Jayen Ashar)
- Added code to evaluate the Data Minimization Challenge
- Added basic capability to replay log files
- Linux binary should work on some older systems (glibc >= 2.28 is still required)