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v4.0.0-rc.1

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@ahasselbring ahasselbring released this 10 Mar 17:28

First release candidate for RoboCup German Open 2025.

Changes w.r.t. v3.0.0 (RoboCup 2024):

  • Team messages are counted in Standby (and thus also in Ready after Standby).
  • Ready (after Standby) is delayed for 35 seconds in Challenge Shield and 45 seconds in Champions Cup.
  • Motion in Standby applies to the entire team (the button has been moved to the team panel below the players) and holds as long as the Ready delay.
  • Global Game Stuck causes a dropped ball (indicated by kickingTeam = KICKING_TEAM_NONE = 255 in RoboCupGameControlData).
  • Referee timeouts are allowed in most states and cause a dropped ball (unless taken during a kick-off).
  • The kicking team is hidden from the players during free kicks and penalty kicks in the Champions Cup.
  • Challenge Shield teams can switch to fallback mode where they have only two players (one of them is the goalkeeper) (indicated by penaltyShot = 1 in TeamInfo).
  • Removed technical challenge.

Note: There seems to be a problem with the firewall on macOS 15. The only known workaround is fully disabling the firewall before starting the GameController (and enabling it afterwards).