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Player Count Inaccurate After Player Disconnect #5

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xlxAciDxlx opened this issue Sep 22, 2017 · 2 comments
Closed

Player Count Inaccurate After Player Disconnect #5

xlxAciDxlx opened this issue Sep 22, 2017 · 2 comments

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@xlxAciDxlx
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When a player logs on, the count accurately goes up by one. However, when the player disconnects/logs off, the player count does not update. Refreshing the map does properly update the count.

TGRHavoc added a commit that referenced this issue Sep 22, 2017
The previous way of calculating the player count apparently didn't work. Now when the player leaves the server, they're removed from the local cache. This is then used to get the player count.
@TGRHavoc
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Want to test the latest develop branch, see if it fixes the issue?

@xlxAciDxlx
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Yep, all fixed! 😄

TGRHavoc added a commit that referenced this issue May 17, 2019
The previous way of calculating the player count apparently didn't work. Now when the player leaves the server, they're removed from the local cache. This is then used to get the player count.

closes #5
TGRHavoc added a commit that referenced this issue Jul 28, 2021
The previous way of calculating the player count apparently didn't work. Now when the player leaves the server, they're removed from the local cache. This is then used to get the player count.

closes #5
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