Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add setting to make last words look like a normal message. #1782

Open
Dolphin2Point1 opened this issue Mar 5, 2025 · 2 comments
Open

Add setting to make last words look like a normal message. #1782

Dolphin2Point1 opened this issue Mar 5, 2025 · 2 comments

Comments

@Dolphin2Point1
Copy link

Dolphin2Point1 commented Mar 5, 2025

Is your feature request related to a problem? Please describe.

Some players find it frustrating when someone gives them a KOS as last words. A normal KOS is fine because it can easily be faked, but when players are given the context that the person saying the KOS died, it adds extra weight and all but validates the KOS.
I also just believe that telling you that someone died at that exact moment is just too much information for many lobbies. If you make it unclear whether they actually died or just sent an unfinished message, that would encourage use of gamesense and good communication for innos, and allow more tricks by traitors, thus making the game more fun.

Describe the solution you'd like

A setting that makes last words look like an ordinary message, as if the player had just typed and sent it in chat.

Describe alternatives you've considered

Some of this problem stems from quickchat triggering last words, which I think is very strange behavior. In my mind, quickchat sends messages instantly so it shouldn't trigger quickchat, however a toggle for that deserves it's own separate issue.
You could also just disable last words, but last words makes the game more fair for people who can't type a message out as quickly, and I also just think last words can be pretty funny, so I don't think they should be outright disabled. This may make them a bit less funny, because having the context that they're tied to a player's last moments changes the way players interpret it, but I believe it's still a setting worth adding.

Additional context

No additional context is required to understand this feature request.

@wgetJane
Copy link
Contributor

wgetJane commented Mar 5, 2025

made this pr for ttt specifically to make it possible to change lastwords to appear like normal messages: Facepunch/garrysmod#2227
(which should be brought over to ttt2 along with a ton of other changes from upstream that ttt2 needs to catch up with)

i was planning on making an addon for having lastwords look like normal chat messages, but it would be neat if it was a built-in ttt2 option as well

@TimGoll
Copy link
Member

TimGoll commented Mar 5, 2025

Agreed on the part with the upstream changes that have to be ported over. I've seen that there are a few valid ones

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants