Product Manager, Solutions Architect, and digital artist. Blender & Godot enthusiast.
-
Moo-Ack! Productions
- https://TheDuckCow.com
- https://youtube.com/TheDuckCow
- @TheDuckCow
- @theduckcow.bsky.social
Pinned Loading
-
Moo-Ack-Productions/MCprep
Moo-Ack-Productions/MCprep PublicBlender python addon to increase workflow for creating minecraft renders and animations
-
CGCookie/blender-addon-updater
CGCookie/blender-addon-updater PublicA module for enabling users to check for add-on updates and install new versions directly from Blender.
-
blender-community-render
blender-community-render PublicAn blender 3d add-on to help standardize and render many blend files coming from the community.
-
godot-road-generator
godot-road-generator PublicA godot plugin for creating 3D highways and streets.
2,405 contributions in the last year
Day of Week | March Mar | April Apr | May May | June Jun | July Jul | August Aug | September Sep | October Oct | November Nov | December Dec | January Jan | February Feb | March Mar | ||||||||||||||||||||||||||||||||||||||||
Sunday Sun | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Monday Mon | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Tuesday Tue | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Wednesday Wed | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Thursday Thu | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Friday Fri | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Saturday Sat |
Less
No contributions.
Low contributions.
Medium-low contributions.
Medium-high contributions.
High contributions.
More
Activity overview
Contributed to
TheDuckCow/godot-road-generator,
Moo-Ack-Productions/MCprep,
TheDuckCow/wheelie-big-and-small
and 3 other
repositories
Loading
Contribution activity
March 2025
Created 6 commits in 1 repository
Created a pull request in TheDuckCow/godot-road-generator that received 3 comments
Improved UX with pre saved scenes (Godot 4 branch)
This is the Godot 4 variant of the following Godot 3.x PRs: #212 Improved UX with pre saved scenes #210 to Add hand-generated intersections As of…
+1,686
−52
lines changed
•
3
comments
Opened 3 other pull requests in 1 repository
TheDuckCow/godot-road-generator
1
open
2
merged
-
Add road connector to flatten Terrain3D
This contribution was made on Mar 25
-
Dev to main for the v0.6.0 release
This contribution was made on Mar 17
-
Fixed incorrect connection of road lanes (godot 4 version)
This contribution was made on Mar 17
Reviewed 5 pull requests in 2 repositories
TheDuckCow/godot-road-generator
3 pull requests
-
add road branching nodes
This contribution was made on Mar 23
-
[WIP] a check if container is normalized
This contribution was made on Mar 20
-
[171] Fixed incorrect connection of road lanes
This contribution was made on Mar 16
Moo-Ack-Productions/MCprep
2 pull requests
-
feat: Upstream Vivy material system
This contribution was made on Mar 23
-
fix: Fix typo in README
This contribution was made on Mar 14
Created an issue in TheDuckCow/godot-road-generator that received 1 comment
Idea: Make RoadSegments the primary node over RoadPoints
Carrying over some discussion from #221, while also being a topic I have on the top of my mind. WarningThis would be a major design change, and th…
1
comment
Opened 2 other issues in 2 repositories
Moo-Ack-Productions/MCprep
1
open
-
UX integration for vivy
This contribution was made on Mar 23
TheDuckCow/godot-road-generator
1
open
-
Upgrade automated tests for Godot 4.x
This contribution was made on Mar 19
165
contributions
in private repositories
Mar 3 – Mar 25