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Hi! I was just looking at the Spider game built with three-d. I gather from this discussion thread that the source code is not available. However, is it possible to divulge how the water effect was created, and also which physics engine was used? Many thanks |
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Replies: 2 comments
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Actually, the code for the water effect is in No physics engine was used for the spider game, it's a simple height map and some math 🙂 |
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Thanks very much! I'll take a look. |
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Actually, the code for the water effect is in
three-d
now, it might not have been at the time of the discussion. It's called a WaterEffect, and you can look at the terrain example of how to use it.No physics engine was used for the spider game, it's a simple height map and some math 🙂