Self-taught coding and implementation for Online Subsystem replication from official Unreal documentation and Multiplayer Game Development with Unreal Engine 5 by Marco Secchi.
- Unreal Engine 5.3.2 You can download it using Eplic Launcher.
- Unreal Network Fundamentals The showcases are based on Unreal 4, but the network fundamentals apply to Unreal 5 as well.
- Multiplayer Best Practices by Omid Kiarostami.
Multiplayer Game Development with Unreal Engine 5 by Marco Secchi.