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Follow-up to #805: I found a small annoyance with
runIndex
- we return it as one element longer thanrunOriginalID
for range convenience, but it's annoying to have to supply two vectors of unequal length. Since the last element should always be the size of the triVerts vector anyway, we now automatically append this if it's missing.I've also updated our three example to handle the case where Three's draw call groups are not sorted.