Merge branch 'gfx' #864
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name: Check compile GL | |
on: [push, pull_request] | |
jobs: | |
Build: | |
name: ${{ matrix.platform.name }} | |
runs-on: ${{ matrix.platform.os }} | |
defaults: | |
run: | |
shell: ${{ matrix.platform.shell }} | |
strategy: | |
fail-fast: false | |
matrix: | |
platform: | |
- { name: Windows (mingw32), os: windows-latest, shell: 'msys2 {0}', msystem: mingw32, msys-env: mingw-w64-i686 } | |
- { name: Windows (mingw64), os: windows-latest, shell: 'msys2 {0}', msystem: mingw64, msys-env: mingw-w64-x86_64 } | |
- { name: Linux, os: ubuntu-latest, shell: bash } | |
- { name: MacOS, os: macos-latest, shell: bash } | |
test-dirs: [examples_pico_gfx] | |
steps: | |
- name: Set up MSYS2 | |
if: matrix.platform.shell == 'msys2 {0}' | |
uses: msys2/setup-msys2@v2 | |
with: | |
msystem: ${{ matrix.platform.msystem }} | |
install: >- | |
${{ matrix.platform.msys-env }}-clang | |
make | |
- name: Setup Linux dependencies | |
if: runner.os == 'Linux' | |
run: | | |
sudo apt-get update | |
sudo apt-get install libsdl2-dev | |
- name: Setup MinGW64 Dependences | |
if: runner.os == 'Windows' && matrix.platform.msystem == 'mingw64' | |
run: | | |
pacman --noconfirm -S mingw-w64-x86_64-pkg-config | |
pacman --noconfirm -S mingw-w64-x86_64-SDL2 | |
- name: Setup MinGW32 Dependences | |
if: runner.os == 'Windows' && matrix.platform.msystem == 'mingw32' | |
run: | | |
pacman --noconfirm -S mingw-w64-i686-pkg-config | |
pacman --noconfirm -S mingw-w64-i686-SDL2 | |
- name: Setup MacOS Dependences | |
if: runner.os == 'MacOS' | |
run: | | |
brew install sdl2 | |
- uses: actions/checkout@v2 | |
- name: Build and run examples | |
run: | | |
make clean | |
make all | |
working-directory: ${{ matrix.test-dirs }} | |