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A Javascript module-based approach of a 2D Game Engine

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floriankuehl/jsgame

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Module based simple 2D game Engine

This is a module based standalone browser-based game engine. This project will be shaped further. I try to create a simple Jump&Run game with it.

Features

  • Sample scene in MapEditor.js
  • Promise based resource loading
  • Vector and Rectangle classes for easy calculation
  • Different types of entities like CollidableEntity,Platform,PhsicsEntity,Player and NPC
  • A Level class for managing multiple graphic layers
  • Sound- and Music-Buffering via audioBuffer
  • Sprite-based Tile-animations
  • Physics based movement
  • Simple edge- and volume-collision
  • Input-Controller
  • Time tracking and FPS calculation
  • Fixed update rate
  • Material generation for filling shapes
  • Shape handling

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