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[4.1] GLTF: Preserve node visibility on import #43897

[4.1] GLTF: Preserve node visibility on import

[4.1] GLTF: Preserve node visibility on import #43897

Triggered via pull request November 8, 2024 22:21
Status Success
Total duration 50m 58s
Artifacts 11

runner.yml

on: pull_request
📊 Static checks  /  Code style, file formatting, and docs
39s
📊 Static checks / Code style, file formatting, and docs
Matrix: 🐧 Linux / build-linux
🤖 Android  /  Template (target=template_release)
25m 57s
🤖 Android / Template (target=template_release)
🍏 iOS  /  Template (target=template_release)
7m 54s
🍏 iOS / Template (target=template_release)
🌐 Web  /  Template (target=template_release)
20m 0s
🌐 Web / Template (target=template_release)
Matrix: 🍎 macOS / build-macos
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP  /  Build and test Godot CPP
7m 5s
🪲 Godot CPP / Build and test Godot CPP
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Annotations

1 error and 12 warnings
🏁 Windows / Editor (target=editor, tests=yes)
unable to access 'https://github.com/godotengine/godot/': OpenSSL SSL_read: SSL_ERROR_SYSCALL, errno 0
🌐 Web / Template (target=template_release)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
🐧 Linux / Editor w/ Mono (target=editor)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
🐧 Linux / Editor w/ Mono (target=editor): modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/TextEdit.cs#L748
'TextEdit.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
🐧 Linux / Editor w/ Mono (target=editor): modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/RichTextLabel.cs#L349
'RichTextLabel.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
🐧 Linux / Editor w/ Mono (target=editor): modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/ArrayMesh.cs#L66
'ArrayMesh.BlendShapeMode' hides inherited member 'Mesh.BlendShapeMode'. Use the new keyword if hiding was intended.
🐧 Linux / Editor w/ Mono (target=editor): modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/GltfAccessor.cs#L282
'GltfAccessor.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
🐧 Linux / Editor w/ Mono (target=editor): modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/GltfAccessor.cs#L468
'GltfAccessor.MethodName.GetType' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
🐧 Linux / Editor w/ Mono (target=editor): modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/Button.cs#L172
'Button.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
🐧 Linux / Editor w/ Mono (target=editor): modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/GraphNode.cs#L176
'GraphNode.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
🐧 Linux / Editor w/ Mono (target=editor): modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/MenuBar.cs#L79
'MenuBar.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
🐧 Linux / Editor w/ Mono (target=editor): modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/Label.cs#L246
'Label.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
🐧 Linux / Editor w/ Mono (target=editor): modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/LineEdit.cs#L595
'LineEdit.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.

Artifacts

Produced during runtime
Name Size Digest
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17.5 MB
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macos-template Expired
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windows-template Expired
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