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Fix ParticleProcessMaterial not using same offsets for emission textures #49428

Fix ParticleProcessMaterial not using same offsets for emission textures

Fix ParticleProcessMaterial not using same offsets for emission textures #49428

🏁 Windows  /  Editor (target=editor, tests=yes)

succeeded Jan 5, 2025 in 11m 4s
Set up job
1s
Checkout
11s
Restore Godot build cache
10s
Setup Python and SCons
12s
Download Direct3D 12 SDK components
3s
Download pre-built ANGLE static libraries
0s
Extract pre-built ANGLE static libraries
0s
Compilation
9m 35s
Save Godot build cache
16s
Prepare artifact
0s
Upload artifact
7s
Unit tests
20s
Post Setup Python and SCons
0s
Post Checkout
1s
Complete job
0s