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OpenXR: Emulated alpha blend mode should override the real blend mode #53221

OpenXR: Emulated alpha blend mode should override the real blend mode

OpenXR: Emulated alpha blend mode should override the real blend mode #53221

🐧 Linux  /  Template w/ Mono, release (target=template_release, tests=yes)

succeeded Feb 26, 2025 in 1m 53s
Set up job
2s
Checkout
7s
Linux dependencies for tests
0s
wayland-scanner dependency
4s
Free disk space on runner
12s
Restore Godot build cache
3s
Setup Python and SCons
3s
Setup Python and SCons (legacy versions)
0s
Force remove preinstalled .NET SDKs
0s
Setup older .NET SDK as baseline
0s
Compilation
54s
Compilation (godot-cpp)
0s
Save Godot build cache
4s
Generate C# glue
0s
Build .NET solutions
0s
Prepare artifact
0s
Upload artifact
5s
Unit tests
14s
.NET source generators tests
0s
Check for class reference updates
0s
Check for GDExtension compatibility
0s
Test Godot project
0s
Test project converter
0s
Post Setup Python and SCons
0s
Post Checkout
0s
Complete job
0s