Skip to content

Use UIDs in addition to paths for extracted meshes, materials and animations #55223

Use UIDs in addition to paths for extracted meshes, materials and animations

Use UIDs in addition to paths for extracted meshes, materials and animations #55223

🐧 Linux  /  Editor with doubles and GCC sanitizers (target=editor, tests=yes, dev_build=yes, scu_build=yes, precision=double, use_asan=yes, use_ubsan=yes, linker=gold)

succeeded Mar 19, 2025 in 43m 38s