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Use UIDs in addition to paths for extracted meshes, materials and animations #109

Use UIDs in addition to paths for extracted meshes, materials and animations

Use UIDs in addition to paths for extracted meshes, materials and animations #109

Triggered via pull request March 19, 2025 11:37
Status Success
Total duration 12s
Artifacts

cache_cleanup.yml

on: pull_request
Cleanup PR caches
4s