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Regression: Playing an Audio Stream animation backwards breaks the AudioStreamPlayer forever. #100819

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basicer opened this issue Dec 26, 2024 · 1 comment · Fixed by #101097
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@basicer
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basicer commented Dec 26, 2024

Tested versions

  • Reproducible in: 4.4dev7
  • Not reproducible in: 4.3stable

System information

Windows 11 - Vulkan 1.3.280 - Forward+ - Using Device #0: NVIDIA - NVIDIA GeForce RTX 3070 Ti

Issue description

Playing an animation with an audio clip in it, when the clip exceeds the length of the animation, when the animation is played backwards it:

  1. Does not start in the middle of the clip and
  2. Breaks the AudioStreamPlayer until restart

Steps to reproduce

  1. Load the attached project.
  2. Select the AnimationPlayer node in the main scene
  3. Select the works track
  4. Play the track backwards, it works as expected
  5. Select the breaks track
  6. Play that track backwards
  7. Trying playing the track again, no audio plays
  8. The AudoStreamPlayer can no longer play any audio

Minimal reproduction project (MRP)

anim-audio-mrp.zip

@matheusmdx
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The mrp crash in 4.4 dev 4 but works in 4.4 dev 3 and after the problem starts, attempt to close the editor freeze everything and needs to be closed using the task manager. This looks like the same problem from #100173, a regression from #97625.

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3 participants