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It seems like LightOccluder2D::set_occluder_polygon doesn't call update_configuration_warnings. Adding that should fix it. See #98637 which fixed part of this already.
unless the project is restarted.
Closing and re-opening scene (or switching active scene tab) also works.
Tested versions
System information
Windows 11
Issue description
The node configuration warning doesn't disappear after correctly setting the Occluder, unless the project is restarted.
If the LightOccluder2D is the root node, it only disappears after saving the scene (not after setting the Occluder, as expected).
Steps to reproduce
Minimal reproduction project (MRP)
N/A since restarting the project fixed the bug.
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