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Godot crashing when opening project - Android #103285

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GlitchedCode922 opened this issue Feb 25, 2025 · 8 comments
Closed

Godot crashing when opening project - Android #103285

GlitchedCode922 opened this issue Feb 25, 2025 · 8 comments

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@GlitchedCode922
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GlitchedCode922 commented Feb 25, 2025

Tested versions

Reproducible only in 4.4.rc1

System information

Godot v4.4.rc1 - Android - Single-window, 1 monitor - Vulkan (Mobile) - integrated Mali-G57 MC2 - (8 threads)

Issue description

When opening Godot, it crashes and exits the app.

Screenrecorder-2025-02-25-17-27-03-535.mp4

Here is the Android logcat of the crash:
https://github.com/GlitchedCode922/log/blob/master/log.log

Steps to reproduce

Just open a project

Minimal reproduction project (MRP)

N/A

@GlitchedCode922

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@akien-mga
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Reprodusible only in 4.4.rc1

Can you confirm that the problem doesn't happen in 4.3.stable and 4.4.beta4?

@GlitchedCode922
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Yes, I have been using both of these versions without problem.

@BlueCube3310
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Could this be related to #103156 ?

@GlitchedCode922
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GlitchedCode922 commented Feb 25, 2025

It's very likely. Also, I found the problem in the log:
02-14 15:45:07.464 28825 28901 F libc : Fatal signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x40648696406486be in tid 28901 (VkThread), pid 28825 (or.v4:GodotGame)

@akien-mga
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Can you try adding this to project.godot and see if that solves it?

[rendering]

rendering_device/driver.android="vulkan"

@GlitchedCode922
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GlitchedCode922 commented Feb 25, 2025

Can you try adding this to project.godot and see if that solves it?

[rendering]

rendering_device/driver.android="vulkan"

Yes, this setting solves the issue.

@akien-mga
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Great! Then it's indeed the same issue as #103156, which is fixed already for 4.4.rc2.

Thanks for the report!

@github-project-automation github-project-automation bot moved this from For team assessment to Done in Platforms Issue Triage Feb 25, 2025
@akien-mga akien-mga modified the milestones: 4.4, 4.x Feb 25, 2025
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