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OS/device including version:
Linux Mint 18.3 Cinnamon 3.6.7 64-bit
4.13.0-21-generic
Issue description:
In the Godot editor, clicking on the ".." folder in a subfolder does not highlight the folder, meaning you cannot tell if you clicked on it. In the second screenshot, the ball icon is clickable, but not the folder next to it:
Steps to reproduce:
From the Godot editor, descend into a subfolder from the filesystem dock.
Click on the ".." folder.
The text was updated successfully, but these errors were encountered:
@guilhermefelipecgs I would consider behaviour that breaks the user's expectations, being that every folder in the dock would be selectable, as a bug and not a feature.
Godot version:
Stable 3.0
OS/device including version:
Linux Mint 18.3 Cinnamon 3.6.7 64-bit
4.13.0-21-generic
Issue description:
In the Godot editor, clicking on the ".." folder in a subfolder does not highlight the folder, meaning you cannot tell if you clicked on it. In the second screenshot, the ball icon is clickable, but not the folder next to it:
Steps to reproduce:
The text was updated successfully, but these errors were encountered: