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Issue description:
Toggle visibility and modulate property not working when TileMap is inside a YSort node.
Steps to reproduce:
My game is structures like this:
YSort
Tilemap1
Tilemap2
...
When I try to toggle the visibility of one or more TileMaps, it simply doesn't work. If i toggle the visibility of the YSort node, however, (or any other type of node inside it) it works without issues.
Same thing for the modulate property. If i want to change the opacity or colour of a TileMap inside the YSort, it does not work.
If i move the TIleMap outside the YSort, everything works as it should.
The text was updated successfully, but these errors were encountered:
Godot version:
3.1 Stable
OS/device including version:
Windows 10
Issue description:
Toggle visibility and modulate property not working when TileMap is inside a YSort node.
Steps to reproduce:
My game is structures like this:
YSort
When I try to toggle the visibility of one or more TileMaps, it simply doesn't work. If i toggle the visibility of the YSort node, however, (or any other type of node inside it) it works without issues.
Same thing for the modulate property. If i want to change the opacity or colour of a TileMap inside the YSort, it does not work.
If i move the TIleMap outside the YSort, everything works as it should.
The text was updated successfully, but these errors were encountered: