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Pivot point shows in Inspector for TextureProgress control when assigned a Progress Texture #46266

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remorse107 opened this issue Feb 20, 2021 · 2 comments · Fixed by #99685
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@remorse107
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Godot: Version 3.2.3-Stable

OS: Windows 10
GPU: Nvidia 1660 Super

Custom edit control for plugin (created as a scene file) displays a pivot point for a TextureProgress control when given a Progress Texture. Doesn't appear to put a pivot in place for any other texture assingment.

image

Does not appear to do this during Run Time, but does do it while being used in the Editor under the Inspector section.

@Calinou
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Calinou commented Feb 20, 2021

@remorse107 Please upload a minimal reproduction project to make this easier to troubleshoot. (Here, the minimal reproduction project would be a project containing your plugin and a scene with a node ready to be edited that exhibits the bug.)

@remorse107
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remorse107 commented Feb 20, 2021

MinimalProject.zip

How to Reproduce the Problem

The scene containing the TextureProgress control for use by the Inspector is found @ addons\rmsmartshape\editors\NormalRangeEditor\NormalRangeEditor.tscn

HowToReproduce

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3 participants