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Custom edit control for plugin (created as a scene file) displays a pivot point for a TextureProgress control when given a Progress Texture. Doesn't appear to put a pivot in place for any other texture assingment.
Does not appear to do this during Run Time, but does do it while being used in the Editor under the Inspector section.
The text was updated successfully, but these errors were encountered:
@remorse107 Please upload a minimal reproduction project to make this easier to troubleshoot. (Here, the minimal reproduction project would be a project containing your plugin and a scene with a node ready to be edited that exhibits the bug.)
The scene containing the TextureProgress control for use by the Inspector is found @ addons\rmsmartshape\editors\NormalRangeEditor\NormalRangeEditor.tscn
Godot: Version 3.2.3-Stable
OS: Windows 10
GPU: Nvidia 1660 Super
Custom edit control for plugin (created as a scene file) displays a pivot point for a TextureProgress control when given a Progress Texture. Doesn't appear to put a pivot in place for any other texture assingment.
Does not appear to do this during Run Time, but does do it while being used in the Editor under the Inspector section.
The text was updated successfully, but these errors were encountered: