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I cannot find any Close or Close All menu items and right clicking on the shader's name in the open shaders list does not do anything, no context menu appears.
Pressing the "Script Editor / Close" shortcut (Ctrl-W) does not do anything on shader editors either. There is no separate shortcut for shader editors.
Right now one must restart Godot to close all shader windows before deleting or renaming them.
You can select "File -> Close File" to close the currently open shader file and press the "Shader Editor" button to toggle the whole editor visibility (but I think you know this one). I agree that the shader editor should receive some usability improvements, including keyboard shortcuts and maybe mouse right-click context menu for the shader listing etc. Also slightly usability related: godotengine/godot-proposals#6355
Godot version
4.0 stable, 4.1 master
System information
Win 11, Vulcan
Issue description
I cannot find any Close or Close All menu items and right clicking on the shader's name in the open shaders list does not do anything, no context menu appears.
Pressing the "Script Editor / Close" shortcut (Ctrl-W) does not do anything on shader editors either. There is no separate shortcut for shader editors.
Right now one must restart Godot to close all shader windows before deleting or renaming them.
Related: #72595
Steps to reproduce
.gdshader
or.gdshaderinc
Minimal reproduction project
Any project with shader code.
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