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Godot v4.3.stable - Windows 10.0.22631 - Vulkan (Forward+)
Issue description
When exporting a variable with the hint Array[Node] and adding an item to it, then on that item clicking the 3 dots then clicking Clear, this will show the following error:
Attempted to set a variable of type 'NodePath' into a TypedArray of type 'Object'.
core/variant/array.cpp:429 - Condition "!_p->typed.validate(value, "set")" is true.
Steps to reproduce
Create a new project (v4.3.stable is the only one I tested)
Add a node
Add a script
Write @export var test : Array[Node]
In the inspector, add an item to the array (select any node)
Now clear that item only using 3 Dots > Clear
The error above should display in Output
Minimal reproduction project (MRP)
N/A
The text was updated successfully, but these errors were encountered:
Tested versions
v4.3.stable.official [77dcf97]
System information
Godot v4.3.stable - Windows 10.0.22631 - Vulkan (Forward+)
Issue description
When exporting a variable with the hint
Array[Node]
and adding an item to it, then on that item clicking the 3 dots then clickingClear
, this will show the following error:Steps to reproduce
@export var test : Array[Node]
3 Dots
>Clear
Output
Minimal reproduction project (MRP)
N/A
The text was updated successfully, but these errors were encountered: