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Alpha materials are rendered in a reverse cull order in the reflection probe's reflections.
Steps to reproduce
Add a reflection probe, mesh with a semi transparent material using alpha or alpha pre-pass, another mesh with fully metalic and zero roughness as a mirror surface to view the reflections, observe the reflections, for a blind test you can add a fully opaque mesh to see the differences.
Tested versions
4.3, 4.4
System information
Windows 11 - Vulkan - Nvidia RTX 4070 - intel i5 13600KF
Issue description
Alpha materials are rendered in a reverse cull order in the reflection probe's reflections.
Steps to reproduce
Add a reflection probe, mesh with a semi transparent material using alpha or alpha pre-pass, another mesh with fully metalic and zero roughness as a mirror surface to view the reflections, observe the reflections, for a blind test you can add a fully opaque mesh to see the differences.
Minimal reproduction project (MRP)
ReflectionProbesBroken.zip
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