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handle on exported range property detaches from slider when scrolling while control is hovered #99458

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blubbers122 opened this issue Nov 20, 2024 · 1 comment

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@blubbers122
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Tested versions

Found in v4.3.stable.official [77dcf97]

System information

Godot v4.3.stable - Ubuntu 22.04.5 LTS 22.04 - X11 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 970 (nvidia; 550.120) - Intel(R) Core(TM) i9-10900K CPU @ 3.70GHz (20 Threads)

Issue description

This is a visual bug. the slider handles detach from the sliders when hovered while scrolling with the scrollbar

Screencast.from.11-20-2024.01.04.32.AM.webm

Steps to reproduce

  1. go to the inspector on any node or resource with an exported float range property
  2. make scrollbar appear and hold click on the scrollbar
  3. move mouse over the range slider while scrolling up/down
  4. notice the handle detaches

Minimal reproduction project (MRP)

Empty project

@Haydoggo
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Haydoggo commented Nov 21, 2024

Fixed by #97946

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