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Previously if a node had a custom tooltip setup using _make_custom_tooltip() but has no tooltip text set -> no tooltip would be shown. In 4.4-dev4 and 4.4-dev5 an empty tooltip is shown.
First of all, I think we should tag the original PR as breaking compatibility(???). So that, when it's time, a page like Upgrading from Godot 4.2 to 4.3 can include this change, as well, without having to manually remember everything.
Tested versions
Reproducible in 4.4-dev5, 4.4-dev4
Not reproducible in 4.4-dev3, 4.3 stable
System information
Godot v4.4.dev3 - Windows 10.0.19045 - Multi-window, 2 monitors - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 (NVIDIA; 32.0.15.6094) - AMD Ryzen 5 1500X Quad-Core Processor (8 threads)
Issue description
Previously if a node had a custom tooltip setup using _make_custom_tooltip() but has no tooltip text set -> no tooltip would be shown. In 4.4-dev4 and 4.4-dev5 an empty tooltip is shown.
Steps to reproduce
Hover over the TextureButton in the MRP.
Minimal reproduction project (MRP)
tooltip_bug.zip
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