Improve thread-safety of pipeline hash map. #100213
Merged
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Pedro brought to my attention that there are possible race conditions concerning the hash map used by the pipeline cache for each material. This should ideally address any remaining race conditions and preserve the current level of performance, as
hash_map
is only intended to ever be accessed by the render thread and only rely on the mutex if a pipeline's missing to minimize the impact of the locking that is required.CC @RandomShaper