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Update of overlapping rigid bodies damping when Area3D::*_damp_space_override is changed at runtime #100657

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Hi 👋

This is the same fix than godot-jolt/godot-jolt#1031 but for the jolt module

Briefly, it's the same issue but for areas. If the mode is changed at runtime then an area has to tell overlapping bodies to recompute total damping, as the space override mode might change the value applied to a body.

The "same issue" here means #100473

@opsocket opsocket requested a review from a team as a code owner December 20, 2024 16:31
@mihe mihe added this to the 4.4 milestone Dec 20, 2024
@Repiteo Repiteo modified the milestones: 4.4, 4.5 Feb 24, 2025
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