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Add explicit error messages to Multimesh functions #101109

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merged 1 commit into from
Feb 6, 2025

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@clayjohn clayjohn commented Jan 3, 2025

Fixes: #100988

Previously the RenderingServer errors filtered up to end users, but they are unclear and not helpful. This PR adds explicit messages to make the errors easier to understand and to avoid even calling into the RenderingServer.

@clayjohn clayjohn added enhancement topic:core cherrypick:4.3 Considered for cherry-picking into a future 4.3.x release labels Jan 3, 2025
@clayjohn clayjohn added this to the 4.4 milestone Jan 3, 2025
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clayjohn commented Feb 1, 2025

Thank you @rburing and @JimmyCushnie! I addressed your comments and rebased on master

…rs easier to understand.

Previously the RenderingServer errors filtered up to end users, but they are unclear and not helpful
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clayjohn commented Feb 5, 2025

I'm happy with the updated language, thank you both!

@Repiteo Repiteo merged commit 0d14ae5 into godotengine:master Feb 6, 2025
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Repiteo commented Feb 6, 2025

Thanks!

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Bug: MultiMesh uses_colors error vs use_colors property
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