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Change reset timing of the AnimationMixer and Skeleton on save #101450

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merged 1 commit into from
Jan 12, 2025

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TokageItLab
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It should reset the AnimationMixer before notification and force the skeleton to update and fire the signal in the notification.

@akien-mga akien-mga merged commit bb8001c into godotengine:master Jan 12, 2025
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@akien-mga
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Thanks!

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BoneAttachment3D transform is saved (Minor annoyance, Git unfriendly)
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