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[RTL] Fix ready signal sent too early in single threaded RTL. #101868

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merged 1 commit into from
Jan 29, 2025

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@bruvzg bruvzg commented Jan 21, 2025

Fixes #101866

@bruvzg bruvzg added this to the 4.4 milestone Jan 21, 2025
@bruvzg bruvzg requested a review from a team as a code owner January 21, 2025 06:44
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KoBeWi commented Jan 28, 2025

The output in the MRP still says

1 lines total, 0 visible

Is this expected?

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bruvzg commented Jan 28, 2025

Is this expected?

Yes, visible line count is only updated on redraw (not sure if it should be considered a bug, but not directly related to this PR, it's only fixing is_ready() state when finished signal is emitted).

@Repiteo Repiteo merged commit 5310426 into godotengine:master Jan 29, 2025
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Repiteo commented Jan 29, 2025

Thanks!

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RichTextLabel emits "finished" signal when is_ready() is false
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