Update Jolt Physics BoxShape
to allow for zero-sized boxes
#101940
Merged
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Fixes #101893.
This PR is a partial update of
thirdparty/jolt_physics
, cherry picking only the changes from jrouwe/JoltPhysics@fcea513, which relaxes the error checking when creating aJPH::BoxShape
to allow for the case where we have at least one zero-sized axis as well as a convex radius (collision margin) of zero.This should bring the Jolt Physics module in line with Godot Physics in this regard.