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Input: Change default deadzone back to 0.5 for ui_* actions and axis pressed state #103364

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merged 1 commit into from
Feb 27, 2025

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Fixes #103360.
Partial revert of changes in #97281 and #99135.

CC @Calinou @wareya @rptfrg @Meorge

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While I'm pretty skeptical on this as a long-term solution, the actual functionality checks out

@akien-mga akien-mga merged commit c01b9de into godotengine:master Feb 27, 2025
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@akien-mga akien-mga deleted the input-deadzone-ui-0.5 branch February 27, 2025 21:18
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New default UI input deadzone of 0.2 causes menuing glitches with analog sticks
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