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Allow setting websocket buffers sizes internally. #29781

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merged 2 commits into from
Jun 17, 2019

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Faless
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@Faless Faless commented Jun 14, 2019

Needed by LSP (#29780).
Could only be set project wise before (#22940).
Should we expose them to GDScript at this point?

@Faless Faless added this to the 3.2 milestone Jun 14, 2019
@Faless Faless requested a review from a team as a code owner June 14, 2019 15:33
@akien-mga
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I guess binding (and documenting) this might make sense yeah.

@Faless Faless force-pushed the ws/set_buffers_internal branch from 9cfe578 to c812fcb Compare June 15, 2019 15:17
@Faless Faless force-pushed the ws/set_buffers_internal branch from c812fcb to 5b2f098 Compare June 15, 2019 15:21
@akien-mga akien-mga merged commit 363705e into godotengine:master Jun 17, 2019
@akien-mga
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Thanks!

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2 participants