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FileSystem Dock to the bottom panel? #54283
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[3.x] Reset scene conditionals assumed to be false
…on-3.x [3.x] Make `Theme` report property list changes less often, and other backports
Co-authored-by: ArrowInAKnee <gatexxl@gmail.com>
(cherry picked from commit 0dd65ff)
(cherry picked from commit b78d399)
…to-array-export-3.x
Fix invalid errors when a separate child scene file contains a viewport and that viewport is used for a texture in the current scene. Fixes #27790.
To prevent the project settings `rendering` section getting out of hand, this PR moves some of the smaller new settings into a `misc` category.
For the record, there's already a proposal for this: godotengine/godot-proposals#1508 |
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Can we at least consider moving FileSystem Dock to the bottom panel as an option?
This has nothing to do with copying Unity/Unreal, this is just an industry standart, it makes so much easer to work with big levels with a lot of assets.
