Add static methods to create RayQueryParameters #61918
Merged
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The
intersect_ray()
method was changed to take single PhysicsRayQueryParameters object instead of several arguments. This is great for flexibility, but not for convenience, as a one-line is turned into a 4-liner (in the minimal case). So I added some static methods with most common parameters to quickly create query objects.Originally discussed here:
https://chat.godotengine.org/channel/physics?msg=i4n2dWWm3XbYAGHHt