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re-license default project icon as public domain #61955
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See https://github.com/godotengine/godot/commits/master/LOGO_LICENSE.md |
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See also #51028 for an alternative approach. |
Yeah #51028 sounds like the proper approach IMO, I have a feeling that making the project icon PD might not be the best idea. |
I agree. I'm curious to see the best way to handle license compliance on non-command line platforms though. |
See #51028 (comment). |
#51028 definitely solves core problems in this area. However, I think there is still a general legal concern here IINM:
I think adding license information directly to <!-- Godot Engine logo. Copyright 2017, Andrea Calabró. Licensed under CC-BY-4.0. -->
<svg ...> |
@nathanfranke great idea! Feel free to open a PR for that! |
If I'm not mistaken, every new Godot project (once distributed) is technically in violation of copyright because it does not attribute the copyright of icon.png.
Of course, we'll need clear permission from the creator to do this change. I am not fully sure who that is, so I assumed it is the same creator who made the other icon variations.