Properly calculate lifetime_split for particles #73313
Merged
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Fixes: #50825
Supersedes: #55382
While evaluating #55382 I realized that the problem lies elsewhere which is why #55382 was causing additional artifacts
This PR adjusts the calculating of
lifetime_split
by adding one to it and then taking the modulo of the result with the amount of particles. It is difficult to say why this change is needed. I think it is because the nature of the particles means that the first particle emitted is always particle 1 rather than particle 0. But It is difficult to track particles individually.Because I am uncertain about the reasoning for the fix, I think this would be better merged after 4.0 and then cherrypicked for 4.0.1
Before


After
Before


After
Before


After
I also tested with particle trails enabled but the before and after is not so obvious there