Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Load script for addons without cache #73776

Merged
merged 1 commit into from
Feb 22, 2023

Conversation

vnen
Copy link
Member

@vnen vnen commented Feb 22, 2023

Since they are postponed sometimes due to transient script errors, it needs to try again without the cache to compile the script again instead of using the failed one.

Fix #70667

Verified

This commit was signed with the committer’s verified signature.
vnen George Marques
Since they are postponed sometimes due to transient script errors, it
needs to try again without the cache to compile the script again
instead of using the failed one.
@akien-mga akien-mga merged commit ae7b16c into godotengine:master Feb 22, 2023
@akien-mga
Copy link
Member

Thanks!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

Plugin tool scripts need to be updated by force
2 participants