Add colored transparent shadows to LightmapGI #90132
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Depends on #90109 (note: this PR already include the parent commit, once the parent is merged I'll remove it)
This adds support for colored (static) shadows for LightmapGI.
The transparency come from the pull dependency.
Screenshots
note: there would be a greater control (and better realism) if I could use the transmission from the material but I'm not sure on how to do that for now so I'll settle on something simple.