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Fixed Spelling mistake #90773

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zolsonchamp
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@zolsonchamp zolsonchamp commented Apr 16, 2024

@zolsonchamp zolsonchamp requested a review from a team as a code owner April 16, 2024 21:31
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Solution to this raised issue:
#90714

@clayjohn clayjohn added this to the 4.3 milestone Apr 16, 2024
@clayjohn clayjohn requested a review from bruvzg April 16, 2024 21:44
@Sauermann
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Please make sure, that Godot compiles on iOS with your changes.
It looks like the interface is misspelled in multiple places.

@@ -46,7 +46,7 @@ int main(int argc, char *argv[]) {
gargv = argv;

@autoreleasepool {
NSString *className = NSStringFromClass([GodotApplicalitionDelegate class]);
NSString *className = NSStringFromClass([GodotApplicationDelegate class]);
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@akien-mga
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akien-mga commented Aug 8, 2024

Closing as the PR is abandoned and not functional.

Superseded by #95272.

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Misspelt @interface name: GodotApplicalitionDelegate in platform/ios/godot_app_delegate.h
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