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Fix SubViewport
/AudioStreamPlayer2D
crash
#91123
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Would be good to rebase to get a new CI run. The previous one failed, but the logs have expired so we don't know why. |
Updated Viewport destructor to remove itself from World2D, to avoid World2D keeping invalid pointers.
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Rebased, looks like checks are ok now. I think the original failure might have been due to separate build issues that day, possibly related to #91120 |
akien-mga
approved these changes
Sep 3, 2024
Thanks! |
Cherry-picked for 4.3.1. |
JoelBesada
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to JoelBesada/godot
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Jan 20, 2025
Fix `SubViewport`/`AudioStreamPlayer2D` crash
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Updated
Viewport
destructor to remove itself fromWorld2D
, to avoidWorld2D
keeping invalid pointers.Fixes #89212
Fixes #91796