Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[C#] Fix VariantUtils.ConvertTo<T> #92572

Closed

Conversation

ZerxZ
Copy link
Contributor

@ZerxZ ZerxZ commented May 30, 2024

Fix #92355

Thanks for providing help @Delsin-Yu

@ZerxZ ZerxZ force-pushed the dotnet/fix-variant-utils-convent-to branch from 0b9d76a to d882c07 Compare May 30, 2024 22:13
@ZerxZ ZerxZ changed the title Fix VariantUtils.ConvertTo<T> [C#] Fix VariantUtils.ConvertTo<T> May 30, 2024
@ZerxZ ZerxZ force-pushed the dotnet/fix-variant-utils-convent-to branch from d882c07 to 4a658b9 Compare May 30, 2024 22:16
@raulsntos
Copy link
Member

Superseded by #98034. Thanks for the contribution nonetheless!

@raulsntos raulsntos closed this Mar 4, 2025
@raulsntos raulsntos removed this from the 4.5 milestone Mar 4, 2025
@ZerxZ ZerxZ deleted the dotnet/fix-variant-utils-convent-to branch March 6, 2025 22:56
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

C#: ChkCastAny InvalidCastException caused by freeing instances with references in Godot.Collections.Array<T>
4 participants