Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

GDScript: Add error messages to some compilation errors #93301

Merged
merged 1 commit into from
Nov 29, 2024

Conversation

rune-scape
Copy link
Contributor

added some messages to avoid empty compiler errors

@rune-scape rune-scape requested a review from a team as a code owner June 18, 2024 10:44
@AThousandShips AThousandShips added this to the 4.x milestone Jun 18, 2024
@rune-scape rune-scape force-pushed the compiler-messages branch 2 times, most recently from fcfcb21 to ca214d8 Compare July 27, 2024 22:22
@Calinou
Copy link
Member

Calinou commented Jul 27, 2024

If these bugs are not meant to ever be encountered by users, I suggest suffixing them with "(please report)".

@rune-scape rune-scape force-pushed the compiler-messages branch 2 times, most recently from 6bb4233 to 1e1eeda Compare July 28, 2024 06:35
@rune-scape
Copy link
Contributor Author

@Calinou done 👍

@AThousandShips AThousandShips changed the title GDScript: Added error messages to some compilation errors GDScript: Add error messages to some compilation errors Jul 29, 2024
@akien-mga akien-mga modified the milestones: 4.x, 4.4 Nov 29, 2024
@akien-mga akien-mga merged commit 6e72b15 into godotengine:master Nov 29, 2024
20 checks passed
@akien-mga
Copy link
Member

Thanks!

@rune-scape rune-scape deleted the compiler-messages branch February 21, 2025 23:06
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

5 participants