Expose RenderingServer.canvas_item_attach_skeleton
#96056
Merged
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Exposes the function 'RenderingServer.canvas_item_attach_skeleton'. The function is used internally by Polygon2D. Exposing it allows bypassing the Polygon2D and creating 2D-meshes that use skeletons directly (which I need for a custom importer of 2D meshes/skeletons that have blend-shapes; not supported by polygons). Did some basic testing and seems to work without issue, but second eyes would be welcome: e.g. is there a reason the function wasn't exposed?