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GDExtension: Show warning on missing PDB file, rather than error #96383

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dsnopek
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@dsnopek dsnopek commented Aug 31, 2024

Fixes #96350

Marking as a draft for now, because I haven't had a chance to test it yet (since Windows isn't my main development platform).

@dsnopek dsnopek added bug platform:windows topic:gdextension cherrypick:4.3 Considered for cherry-picking into a future 4.3.x release labels Aug 31, 2024
@dsnopek dsnopek added this to the 4.4 milestone Aug 31, 2024
@dsnopek dsnopek requested a review from a team August 31, 2024 11:59
@dsnopek dsnopek requested a review from a team as a code owner August 31, 2024 11:59
@dsnopek dsnopek marked this pull request as draft August 31, 2024 12:00
@mihe
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mihe commented Aug 31, 2024

I just tested this and can confirm that it works as intended.

@dsnopek dsnopek marked this pull request as ready for review August 31, 2024 12:29
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dsnopek commented Aug 31, 2024

@mihe Thanks!

Taking out of draft based on mihe's testing :-)

@dsnopek dsnopek force-pushed the gdextension-pdb-missing-error branch from d247d65 to 760099c Compare August 31, 2024 12:45
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@ryevdokimov ryevdokimov left a comment

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Works for me.

After #93972, #92667, and this PR I can finally gitignore the .godot folder and have my project startup without errors or having to restart!

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Sounds good to me! Thanks!

@akien-mga akien-mga merged commit 109fafc into godotengine:master Sep 2, 2024
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Thanks!

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Cherry-picked for 4.3.1.

@akien-mga akien-mga removed the cherrypick:4.3 Considered for cherry-picking into a future 4.3.x release label Sep 16, 2024
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PBD renaming functionality assumes file is present when it shouldn't
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